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Introduction

JezzBall 3D is a 3D adaptation of the classic game JezzBall, written in C++ with OpenGL and GLUT. It was made by myself and Erik Gui as our final CS184 project.

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Controls

  • Left-click to place a wall
  • Middle-click or spacebar to change wall orientation
  • Right-click and drag to rotate (or zoom, in zoom mode)

Documents

Gameplay Video

(C) 2007-2011 Alex Nisnevich