Carthage

YOU HAVE THE POWER OF ELEPHANTS. These slow but powerful beasts can decimate the enemy ranks.


Starting configuration for Carthage

Elephants can move up to three squares horizontally or vertically each turn and may only be captured by pieces no more than two squares away from them.

First appearance: 12/1/06 (3rd draft of rules).
Tags: Defensive power  Un-Lightning-able 


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Comments

Alex (2011-08-02)

Removing rule: No enemy power can prevent one of your elephants from moving to any square exactly three squares away. (For example, elephants can pass through Israeli barricades, provided that they move a distance of exactly three squares.)