Starting configuration for U.N. Peacekeepers
Your bishops and rooks may only move up to three squares each turn. Your pawns may
move one square in any direction each turn.
Your pieces can only be captured within your 2x4 starting area, and you can only
capture other pieces normally if they are within your 2x4 starting area, and only
with your bishops and rooks. Your pawns cannot capture anywhere.
If an opponent’s piece cannot move at the start of its owner's turn, and at least one UN Peacekeeper is horizontally
or vertically adjacent to it, that piece is removed from the game.
You are checkmated only if any opponent moves at least three of his/her pieces into
your starting area.
First appearance: 12/5/06 (4th draft of rules).
Tags: Aggressive power Defensive power Un-Lightning-able